WASM Ballot Contract
Introduction
In this chapter, we will teach you how to use ink! to write more complex contracts.
We will build a "Ballot" contract which will allow users to add proposals to a ballot and vote on them. The users will be able to register themselves as a voter with a function call and there will be a chair person (owner) of the contract that will oversee the process.
Over the course of this chapter you will learn:
- To build custom structs
- To store custom structs in vectors and hash maps
- To safely get and update the structs in these collections
- To use ink_prelude crate
- To use traits like Clone, Debug, PackedLayout and SpreadLayout